31 base::Object
Pb2Object(
const PerceptionObstacle &obstacle,
32 const std::string &frame_id);
33 void Pb2Object(
const PerceptionObstacle &obstacle, base::Object *
object,
34 const std::string &frame_id,
double timestamp_object = 0.0);
36 void V2xPb2Object(
const V2XObstacle &obstacle, base::Object *
object,
37 const std::string &frame_id,
double timestamp_object);
40 base::Object *
object,
const std::string &frame_id);
42 double Pbs2Objects(
const PerceptionObstacles &obstacles,
43 std::vector<base::Object> *objects,
44 const std::string &frame_id);
47 std::vector<base::Object> *objects,
48 const std::string &frame_id);
50 PerceptionObstacle
Object2Pb(
const base::Object &
object);
52 void Object2Pb(
const base::Object &
object, PerceptionObstacle *obstacle);
54 void Object2V2xPb(
const base::Object &
object, V2XObstacle *obstacle);
55 void Objects2Pbs(
const std::vector<base::Object> &objects,
56 std::shared_ptr<PerceptionObstacles> obstacles);
59 std::shared_ptr<V2XObstacles> obstacles);
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
double Pbs2Objects(const PerceptionObstacles &obstacles, std::vector< base::Object > *objects, const std::string &frame_id)
void Objects2V2xPbs(const std::vector< base::Object > &objects, std::shared_ptr< V2XObstacles > obstacles)
void CarstatusPb2Object(const LocalizationEstimate &carstatus, base::Object *object, const std::string &frame_id)
PerceptionObstacle Object2Pb(const base::Object &object)
void FillObjectPolygonFromBBox3D(PerceptionObstacle *object_ptr)
void Object2V2xPb(const base::Object &object, V2XObstacle *obstacle)
void Objects2Pbs(const std::vector< base::Object > &objects, std::shared_ptr< PerceptionObstacles > obstacles)
double V2xPbs2Objects(const V2XObstacles &obstacles, std::vector< base::Object > *objects, const std::string &frame_id)
void V2xPb2Object(const V2XObstacle &obstacle, base::Object *object, const std::string &frame_id, double timestamp_object)
base::Object Pb2Object(const PerceptionObstacle &obstacle, const std::string &frame_id)