21 #include "modules/planning/proto/planning_config.pb.h" 28 namespace park_and_go {
30 struct ParkAndGoContext;
35 const std::shared_ptr<DependencyInjector>& injector)
36 :
Stage(config, injector) {}
39 Frame* frame)
override;
42 return Stage::GetContextAs<ParkAndGoContext>();
48 void ResetInitPostion();
49 ScenarioParkAndGoConfig scenario_config_;
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
Planning module main class. It processes GPS and IMU as input, to generate planning info...
const ScenarioConfig::StageConfig & config() const
Definition: stage.h:52
Frame holds all data for one planning cycle.
Definition: frame.h:61
ParkAndGoStageAdjust(const ScenarioConfig::StageConfig &config, const std::shared_ptr< DependencyInjector > &injector)
Definition: stage_adjust.h:34
Stage::StageStatus FinishStage()
StageStatus
Definition: stage.h:40
Definition: stage_adjust.h:32
Stage::StageStatus Process(const common::TrajectoryPoint &planning_init_point, Frame *frame) override
Each stage does its business logic inside Process function. If the stage want to transit to a differe...
Definition: park_and_go_scenario.h:32
ParkAndGoContext * GetContext()
Definition: stage_adjust.h:41