The implementation for Node to create Objects connected by Channels. e.g. Channel Reader and Writer.
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#include <node_channel_impl.h>
The implementation for Node to create Objects connected by Channels. e.g. Channel Reader and Writer.
◆ NodeManagerPtr
◆ NodeChannelImpl()
apollo::cyber::NodeChannelImpl::NodeChannelImpl |
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const std::string & |
node_name | ) |
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inlineexplicit |
Construct a new Node Channel Impl object.
- Parameters
-
◆ ~NodeChannelImpl()
virtual apollo::cyber::NodeChannelImpl::~NodeChannelImpl |
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| ) |
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inlinevirtual |
Destroy the Node Channel Impl object.
◆ NodeName()
const std::string& apollo::cyber::NodeChannelImpl::NodeName |
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const |
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inline |
get name of this node
- Returns
- const std::string& actual node name
◆ Node
The documentation for this class was generated from the following file: