27 namespace perception {
32 bool LoadLaneDet(
const std::string &filename, EgoLane *ego_lane);
38 std::vector<std::string>
Split(
const std::string &s,
39 const std::string &separator);
42 std::vector<std::string> *frame_list,
43 std::vector<double> *time_stamps,
44 std::vector<Eigen::Matrix4d> *camera2world);
bool LoadCamera2WorldTfs(const std::string &filename, std::vector< std::string > *frame_list, std::vector< double > *time_stamps, std::vector< Eigen::Matrix4d > *camera2world)
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
bool ParseOneLaneLine(const std::string &s, LaneLine *lane_line)
std::vector< std::string > Split(const std::string &s, const std::string &separator)
bool LoadLaneDet(const std::string &filename, EgoLane *ego_lane)