21 #include "modules/map/proto/map_lane.pb.h" 22 #include "modules/routing/proto/routing_config.pb.h" 23 #include "modules/routing/proto/topo_graph.pb.h" 27 namespace node_creator {
29 void GetPbNode(
const hdmap::Lane& lane,
const std::string& road_id,
30 const RoutingConfig& routingconfig,
Node*
const node);
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
void GetPbNode(const hdmap::Lane &lane, const std::string &road_id, const RoutingConfig &routingconfig, Node *const node)