19 namespace perception {
33 left_turn_visible = 0;
34 left_turn_switch_on = 0;
35 right_turn_visible = 0;
36 right_turn_switch_on = 0;
float right_turn_visible
Definition: vehicle_struct.h:27
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
float right_turn_switch_on
Definition: vehicle_struct.h:28
Definition: vehicle_struct.h:22
float brake_switch_on
Definition: vehicle_struct.h:24
float brake_visible
Definition: vehicle_struct.h:23
float left_turn_switch_on
Definition: vehicle_struct.h:26
void Reset()
Definition: vehicle_struct.h:30
float left_turn_visible
Definition: vehicle_struct.h:25