Apollo  6.0
Open source self driving car software
vehicle_struct.h
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16 #pragma once
17 
18 namespace apollo {
19 namespace perception {
20 namespace base {
21 
22 struct CarLight {
23  float brake_visible = 0.0f;
24  float brake_switch_on = 0.0f;
25  float left_turn_visible = 0.0f;
26  float left_turn_switch_on = 0.0f;
27  float right_turn_visible = 0.0f;
28  float right_turn_switch_on = 0.0f;
29 
30  void Reset() {
31  brake_visible = 0;
32  brake_switch_on = 0;
33  left_turn_visible = 0;
34  left_turn_switch_on = 0;
35  right_turn_visible = 0;
36  right_turn_switch_on = 0;
37  }
38 };
39 
40 } // namespace base
41 } // namespace perception
42 } // namespace apollo
float right_turn_visible
Definition: vehicle_struct.h:27
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
float right_turn_switch_on
Definition: vehicle_struct.h:28
Definition: vehicle_struct.h:22
float brake_switch_on
Definition: vehicle_struct.h:24
float brake_visible
Definition: vehicle_struct.h:23
float left_turn_switch_on
Definition: vehicle_struct.h:26
void Reset()
Definition: vehicle_struct.h:30
float left_turn_visible
Definition: vehicle_struct.h:25