Apollo
6.0
Open source self driving car software
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#include <algorithm>
#include <list>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <boost/thread/locks.hpp>
#include <boost/thread/shared_mutex.hpp>
#include "gtest/gtest_prod.h"
#include "nlohmann/json.hpp"
#include "modules/audio/proto/audio.pb.h"
#include "modules/audio/proto/audio_event.pb.h"
#include "modules/common/proto/drive_event.pb.h"
#include "modules/common/proto/pnc_point.pb.h"
#include "modules/control/proto/control_cmd.pb.h"
#include "modules/dreamview/proto/simulation_world.pb.h"
#include "modules/localization/proto/gps.pb.h"
#include "modules/localization/proto/localization.pb.h"
#include "modules/perception/proto/traffic_light_detection.pb.h"
#include "modules/planning/proto/planning.pb.h"
#include "modules/planning/proto/planning_internal.pb.h"
#include "modules/prediction/proto/prediction_obstacle.pb.h"
#include "modules/storytelling/proto/story.pb.h"
#include "modules/task_manager/proto/task_manager.pb.h"
#include "cyber/common/log.h"
#include "modules/common/monitor_log/monitor_log_buffer.h"
#include "modules/dreamview/backend/map/map_service.h"
Go to the source code of this file.
Classes | |
class | apollo::dreamview::SimulationWorldService |
This is a major component of the Simulation backend, which maintains a SimulationWorld object and keeps updating it. The SimulationWorld represents the most up-to-date information about all the objects in the emulated world, including the car, the planning trajectory, etc. NOTE: This class is not thread-safe. More... | |
Namespaces | |
apollo::dreamview | |
apollo::dreamview | |
apollo | |
PlanningContext is the runtime context in planning. It is persistent across multiple frames. | |