23 namespace perception {
31 base::PointCloud<base::PointD>* box,
double expand = 0.0);
37 bool use_world_cloud =
false);
PlanningContext is the runtime context in planning. It is persistent across multiple frames...
Definition: atomic_hash_map.h:25
void GetBoundingBox2d(const std::shared_ptr< base::Object > &object, base::PointCloud< base::PointD > *box, double expand=0.0)
void ComputeObjectShapeFromPolygon(std::shared_ptr< base::Object > object, bool use_world_cloud=false)