#include <scene_manager.h>
◆ ~SceneManager()
apollo::perception::lidar::SceneManager::~SceneManager |
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default |
◆ SceneManager()
apollo::perception::lidar::SceneManager::SceneManager |
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protecteddefault |
◆ GetServiceNum()
int apollo::perception::lidar::SceneManager::GetServiceNum |
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const |
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inline |
◆ Init()
◆ InitInternal()
◆ Instance()
static SceneManager& apollo::perception::lidar::SceneManager::Instance |
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void |
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inlinestatic |
◆ Name()
std::string apollo::perception::lidar::SceneManager::Name |
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const |
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inline |
◆ Reset()
◆ Service()
SceneServicePtr apollo::perception::lidar::SceneManager::Service |
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const std::string & |
name | ) |
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◆ initialized_
bool apollo::perception::lidar::SceneManager::initialized_ = false |
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protected |
◆ mutex_
std::mutex apollo::perception::lidar::SceneManager::mutex_ |
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protected |
◆ services_
std::map<std::string, SceneServicePtr> apollo::perception::lidar::SceneManager::services_ |
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protected |
The documentation for this class was generated from the following file: