#include <texture.h>
◆ Texture()
Texture::Texture |
( |
void |
| ) |
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◆ ~Texture()
◆ data()
const GLubyte* Texture::data |
( |
void |
| ) |
const |
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inline |
◆ data_size()
GLsizei Texture::data_size |
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void |
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const |
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inline |
◆ height()
GLsizei Texture::height |
( |
void |
| ) |
const |
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inline |
◆ isDirty()
bool Texture::isDirty |
( |
void |
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const |
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inline |
◆ isSizeChanged()
bool Texture::isSizeChanged |
( |
void |
| ) |
const |
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inline |
◆ removeDirty()
void Texture::removeDirty |
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void |
| ) |
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inline |
◆ setDirty()
void Texture::setDirty |
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void |
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inline |
◆ setSizeChanged()
void Texture::setSizeChanged |
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void |
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inline |
◆ texture_format()
GLenum Texture::texture_format |
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void |
| ) |
const |
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inline |
◆ UpdateData() [1/2]
bool Texture::UpdateData |
( |
const QImage & |
img | ) |
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◆ UpdateData() [2/2]
bool Texture::UpdateData |
( |
const std::shared_ptr< const apollo::drivers::Image > & |
| ) |
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◆ width()
GLsizei Texture::width |
( |
void |
| ) |
const |
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inline |
◆ __pad0__
◆ is_dirty_
◆ is_size_changed_
bool Texture::is_size_changed_ |
The documentation for this class was generated from the following file: