Apollo
6.0
Open source self driving car software
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This is the complete list of members for Plane, including all inherited members.
CreateShaderProgram(const QString &vertexShaderFileName, const QString &fragShaderFileName) | RenderableObject | static |
Destroy(void) | RenderableObject | |
Draw(void) override | Plane | protectedvirtual |
FillVertexBuffer(GLfloat *pBuffer) override | Plane | protectedvirtual |
GetPrimitiveType(void) const override | Plane | inlinevirtual |
haveShaderProgram(void) | RenderableObject | inline |
Init(std::shared_ptr< QOpenGLShaderProgram > &shaderProgram=NullRenderableObj) | RenderableObject | |
is_init_ | RenderableObject | protected |
is_renderable(void) const | RenderableObject | inline |
is_renderable_ | RenderableObject | protected |
NullRenderableObj | RenderableObject | static |
NullTextureObj | Plane | static |
Plane(const std::shared_ptr< Texture > &t=NullTextureObj) | Plane | explicit |
Render(const QMatrix4x4 *mvp=nullptr) | RenderableObject | |
RenderableObject(int vertex_count=1, int vertex_element_count=3, const std::shared_ptr< QOpenGLShaderProgram > &shaderProgram=NullRenderableObj) | RenderableObject | explicit |
set_is_renderable(bool b) | RenderableObject | inline |
set_shader_program(const std::shared_ptr< QOpenGLShaderProgram > &shaderProgram) | RenderableObject | inline |
set_texture(const std::shared_ptr< Texture > &t) | Plane | inline |
set_vertex_count(int vertexCount) | RenderableObject | inline |
set_vertex_element_count(int vertexElementCount) | RenderableObject | inline |
SetupAllAttrPointer(void) override | Plane | protectedvirtual |
SetupExtraUniforms(void) | RenderableObject | inlinevirtual |
shader_program_ | RenderableObject | protected |
texHeight(void) const | Plane | inline |
texWidth(void) const | Plane | inline |
vao_ | RenderableObject | protected |
vbo_ | RenderableObject | protected |
vertex_count(void) const | RenderableObject | inline |
vertex_count_ | RenderableObject | protected |
vertex_element_count(void) const | RenderableObject | inline |
vertex_element_count_ | RenderableObject | protected |
VertexBufferSize(void) const | RenderableObject | inline |
~Plane(void) | Plane | inlinevirtual |
~RenderableObject(void) | RenderableObject | virtual |