Apollo
6.0
Open source self driving car software
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This is the complete list of members for Grid, including all inherited members.
blue(void) const | Grid | inline |
CellCount(void) const | Grid | inline |
CreateShaderProgram(const QString &vertexShaderFileName, const QString &fragShaderFileName) | RenderableObject | static |
Destroy(void) | RenderableObject | |
Draw(void) | RenderableObject | inlineprotectedvirtual |
FillVertexBuffer(GLfloat *pBuffer) | Grid | protectedvirtual |
GetPrimitiveType(void) const | Grid | inlinevirtual |
green(void) const | Grid | inline |
Grid(int cellCountBySide=1) | Grid | explicit |
grid_color(void) const | Grid | inline |
haveShaderProgram(void) | RenderableObject | inline |
Init(std::shared_ptr< QOpenGLShaderProgram > &shaderProgram=NullRenderableObj) | RenderableObject | |
is_init_ | RenderableObject | protected |
is_renderable(void) const | RenderableObject | inline |
is_renderable_ | RenderableObject | protected |
NullRenderableObj | RenderableObject | static |
red(void) const | Grid | inline |
Render(const QMatrix4x4 *mvp=nullptr) | RenderableObject | |
RenderableObject(int vertex_count=1, int vertex_element_count=3, const std::shared_ptr< QOpenGLShaderProgram > &shaderProgram=NullRenderableObj) | RenderableObject | explicit |
set_grid_color(const QColor &color) | Grid | inline |
set_is_renderable(bool b) | RenderableObject | inline |
set_shader_program(const std::shared_ptr< QOpenGLShaderProgram > &shaderProgram) | RenderableObject | inline |
set_vertex_count(int vertexCount) | RenderableObject | inline |
set_vertex_element_count(int vertexElementCount) | RenderableObject | inline |
SetCellCount(int cellCount) | Grid | inline |
SetupAllAttrPointer(void) | RenderableObject | inlineprotectedvirtual |
SetupExtraUniforms(void) | Grid | inlinevirtual |
shader_program_ | RenderableObject | protected |
vao_ | RenderableObject | protected |
vbo_ | RenderableObject | protected |
vertex_count(void) const | RenderableObject | inline |
vertex_count_ | RenderableObject | protected |
vertex_element_count(void) const | RenderableObject | inline |
vertex_element_count_ | RenderableObject | protected |
VertexBufferSize(void) const | RenderableObject | inline |
~Grid() | Grid | inline |
~RenderableObject(void) | RenderableObject | virtual |